This rule change will tend to speed up the game significantly as the “why didn’t I get this hand last phase” factor will be reduced. Phase 10 Masters Edition includes two new rules: 1: Players can now pick which phase they will attempt to complete in a round after seeing their starting hand of 10 cards. A player may lay down more than the minimum requirements of a Phase, but only if the additional cards can be directly added to the cards already in the Phase. A player must have the whole Phase in hand before laying it down. Phases must be made in order, from 1 to 10. The game is named after the ten phases (or melds) that a player must advance through in order to win. It requires a special deck or two regular decks of cards it can be played by two to six people. Phase 10 is based on a variant of rummy known as contract rummy. Hold on to these for the end of the round and it can be easier to go out. Skip Strategy: Skip cards are more useful than you may think. So, if everything else is the same, discard a 12 before a 2. Phase 10 Strategy Dump Your High Cards: High cards count for more if you’re stuck with them. If the only card games you’ve played start with the standard 52 card deck, or games like UNO, then you’re really missing out. TEN is the magic number Press your luck in TEN, a fiendishly fun card from Alderac Entertainment Group and Flatout Games.
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